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What does draw mean?

Looking for the meaning or definition of the word draw? Here's what it means.

Verb
  1. (heading) To move or develop something.
    1. To sketch; depict with lines; to produce a picture with pencil, crayon, chalk, etc. on paper, cardboard, etc.
    2. To deduce or infer.
    3. (intransitive) (of drinks, especially tea) To leave temporarily so as to allow the flavour to increase.
    4. (transitive) To take or procure from a place of deposit; to call for and receive from a fund, etc.
    5. To take into the lungs; to inhale.
    6. (used with prepositions and adverbs) To move; to come or go.
    7. (transitive) To obtain from some cause or origin; to infer from evidence or reasons; to deduce from premises; to derive.
    8. (transitive, obsolete) To withdraw.
    9. (archaic) To draw up (a document).
  2. (heading) To exert or experience force.
    1. (transitive) To drag, pull.
    2. (intransitive) To pull; to exert strength in drawing anything; to have force to move anything by pulling.
    3. To pull out (as a gun from a holster, or a tooth).
    4. To undergo the action of pulling or dragging.
    5. (archery) To pull back the bowstring and its arrow in preparation for shooting.
    6. (of curtains, etc.) To close.
    7. (of curtains, etc.) To open.
    8. (card game) To take the top card of a deck into hand.
  3. (heading, fluidic) To remove or separate or displace.
    1. To extract a liquid, or cause a liquid to come out, primarily water or blood.
    2. To drain by emptying; to suck dry.
    3. (figuratively) To extract; to force out; to elicit; to derive.
    4. To sink in water; to require a depth for floating.
    5. (medicine) To work as an epispastic; said of a blister, poultice, etc.
    6. (intransitive, dated) To have a draught; to transmit smoke, gases, etc.
    7. (analogous) To consume, for example, power.
  4. (heading) To change in size or shape.
    1. To extend in length; to lengthen; to protract; to stretch.
    2. (intransitive) To become contracted; to shrink.
  5. (heading) To attract or be attracted.
    1. To attract.
    2. (hunting) To search for game.
    3. To cause.
    4. (intransitive) To exert an attractive force; (figuratively) to act as an inducement or enticement.
  6. (Usually as draw on or draw upon): to rely on; utilize as a source.
  7. To disembowel.
  8. (transitive or intransitive) To end a game in a draw (with neither side winning).
  9. A random selection process.
    1. To select by the drawing of lots.
    2. (transitive) To win in a lottery or similar game of chance.
    3. (poker) To trade in cards for replacements in draw poker games; to attempt to improve one's hand with future cards. See also draw out.
  10. (curling) To make a shot that lands in the house without hitting another stone.
  11. (cricket) To play (a short-length ball directed at the leg stump) with an inclined bat so as to deflect the ball between the legs and the wicket.
  12. (golf) To hit (the ball) with the toe of the club so that it is deflected toward the left.
  13. (billiards) To strike (the cue ball) below the center so as to give it a backward rotation which causes it to take a backward direction on striking another ball.
Noun
  1. The result of a contest in which neither side has won; a tie.
  2. The procedure by which the result of a lottery is determined.
  3. Something that attracts e.g. a crowd.
  4. (cricket) The result of a two-innings match in which at least one side did not complete all their innings before time ran out. Different from a tie.
  5. (golf) A golf shot that (for the right-handed player) curves intentionally to the left. See hook, slice, fade.
  6. (curling) A shot that lands in the house without hitting another stone.
  7. (geography) A dry stream bed that drains surface water only during periods of heavy rain or flooding.
  8. (colloquial) Cannabis.
  9. In a commission-based job, an advance on future (potential) commissions given to an employee by the employer.
  10. (poker) A situation in which one or more players has four cards of the same suit or four out of five necessary cards for a straight and requires a further card to make their flush or straight.
  11. (archery) The act of pulling back the strings in preparation of firing.
  12. (sports) The spin or twist imparted to a ball etc. by a drawing stroke.
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